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Complexity Visions

3X3 Filter OpenGL ES 2.0 iOS Source

December 9, 2011December 20, 2011 by webauthor

I have posted the vertex and fragment shaders I used to apply a 3X3 filter using OpenGL ES 2.0.
opengl/filter-3×3

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Visualizer code ported to iOS
Tornainbow is available on app store.
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